lab — vol. 06 · open
experiments that
earn their keep.
research, prototypes, ideas-as-code — instrument first, lore second, kill criteria always visible.
capability matrix
eight lab habits — instrument first, lore second, kill criteria always visible.
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discovery
time-boxed spikes
narrow bets with reproducible setup and undeniable done signals — no endless science fairs.
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ux
interface probes
disposable ui to observe cognition — promises final pixels only when metrics agree.
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telemetry
signals before decks
flags, funnels, and event schemas wired while the prototype is still ugly.
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lifecycle
clean sunsets
archived repos, redirects, and scars documented — zombie endpoints denied.
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rendering
shader & motion studies
webgl and motion sketches that feed production language instead of rotting in demos.
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safety
sandbox environments
quarantined toolchains when ideas need to misbehave without touching prod creds.
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experimentation
a/b harness wiring
variant assignment with ethics and sample size notes — not button color roulette.
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contracts
speculative api drafts
openapi sketches and stub handlers so product and eng argue over real shapes.
case examples
internal lanes and whitelabel sketches — some graduate, some teach, all leave receipts.
experiment timeline
recent arcs on the bench — notes, not promises.
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cellar grid parity
ported /websites/ card language to work pages without losing tactile density — you’re reading it.
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agent coordinator v0
supervised merges for multi-runner jobs; killed the “fire and forget” script smell.
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shader moodboard pass
three short glsl sketches → one easing curve adopted in marketing scroll scenes.
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token dark-mode sweep
forced contrast fixes across nav + cellar; sunset three one-off palettes.
each entry exits with either a merged pr, an archived note, or a measured “not yet” — no silent drift.
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